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Learn Skrit and Gas in 30 Days

By Jim Farris (Xaa)
Edited and Revised by Lisa Hui (Witness) for Siegenetwork.com
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In a thread at Game-Editing.net, Solairynn posted a question about how to execute an idea in the game. The question seems simple on the surface - having made a potion that alters the user's stats, how do I now go about adding a timer that is visible when the potion is used? The answer, however, requires knowledge of skrit. The key element that one would need to mod to make this work simply is not accessible to us. We literally would need to create a new mechanism for the game to implement for us when we use the potion. Thus, we will be using this problem as a basis for our approach to gaining a fair understanding of how to create skrits and use them in templates.

This comprehensive tutorial was written back in July 2002 when there was little information about gas and skrit available. Due to additional amount of information released since then, Witness has attempted to update each tutorial Day (with the author's permission) to incorporate new information, resources and perspective. You can still download the original Learn Skrit and Gas in 30 Days tutorial by Xaa here; This download contains edits/corrections made by Xaa after the release of the CHM (Windows Help File) compilation of the tutorial put together by KiwiRed.

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