The title says it all - I'm curious if there's a way to adjust formulas (variables in formulas.gas, basically), depending on the difficulty mode of the map the player selects (which is an entire separate resource module).
BTW, I'm stoked that posting is still possible here. Too bad I got into the mod development so late, I have a feeling I'll be talking to myself for a while. Worry not, though. When I finish the mod I'm working on, I'll provide it for everybody else to use. In a nutshell, it rebalances veteran and elite mode so those wimpy krug raiders won't do more damage than some enemies at the end, it adds some higher difficulty modes, it extends the level cap to something ridiculous (probably 9999), it removes some spell level caps, and it softens the experience curve to be a bit more forgiving than the original. New weapons and armor will be added to support all this. So yeah, a bit of a tall order, but maybe I'll actually finish this one.
Anyway, still curious on that question. Thanks for any help you can provide,
Vetokend
